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Ak Alpha

Well, finally finished this one. Took a while, a lot of other stuff to do but, finally, it's here. Wanted to practise especially high poly hard surface sculpting, as well as texturing in Substance Painter. 2x 4096px (i had 2x2048, but for the renders i did upscale them to 4096 just to get a bit sharper details), roughly around 30k polygons.